const { strict: assert } = require('assert') const { Reporter } = require('../base/reporter') const { DecoderBuffer, EncoderBuffer } = require('../base/buffer') // Supported tags const tags = [ 'seq', 'seqof', 'set', 'setof', 'objid', 'bool', 'gentime', 'utctime', 'null_', 'enum', 'int', 'objDesc', 'bitstr', 'bmpstr', 'charstr', 'genstr', 'graphstr', 'ia5str', 'iso646str', 'numstr', 'octstr', 'printstr', 't61str', 'unistr', 'utf8str', 'videostr' ] // Public methods list const methods = [ 'key', 'obj', 'use', 'optional', 'explicit', 'implicit', 'def', 'choice', 'any', 'contains' ].concat(tags) // Overrided methods list const overrided = [ '_peekTag', '_decodeTag', '_use', '_decodeStr', '_decodeObjid', '_decodeTime', '_decodeNull', '_decodeInt', '_decodeBool', '_decodeList', '_encodeComposite', '_encodeStr', '_encodeObjid', '_encodeTime', '_encodeNull', '_encodeInt', '_encodeBool' ] function Node (enc, parent, name) { const state = {} this._baseState = state state.name = name state.enc = enc state.parent = parent || null state.children = null // State state.tag = null state.args = null state.reverseArgs = null state.choice = null state.optional = false state.any = false state.obj = false state.use = null state.useDecoder = null state.key = null state.default = null state.explicit = null state.implicit = null state.contains = null // Should create new instance on each method if (!state.parent) { state.children = [] this._wrap() } } const stateProps = [ 'enc', 'parent', 'children', 'tag', 'args', 'reverseArgs', 'choice', 'optional', 'any', 'obj', 'use', 'alteredUse', 'key', 'default', 'explicit', 'implicit', 'contains' ] Node.prototype.clone = function clone () { const state = this._baseState const cstate = {} stateProps.forEach(function (prop) { cstate[prop] = state[prop] }) const res = new this.constructor(cstate.parent) res._baseState = cstate return res } Node.prototype._wrap = function wrap () { const state = this._baseState methods.forEach(function (method) { this[method] = function _wrappedMethod () { const clone = new this.constructor(this) state.children.push(clone) return clone[method].apply(clone, arguments) } }, this) } Node.prototype._init = function init (body) { const state = this._baseState assert(state.parent === null) body.call(this) // Filter children state.children = state.children.filter(function (child) { return child._baseState.parent === this }, this) assert.equal(state.children.length, 1, 'Root node can have only one child') } Node.prototype._useArgs = function useArgs (args) { const state = this._baseState // Filter children and args const children = args.filter(function (arg) { return arg instanceof this.constructor }, this) args = args.filter(function (arg) { return !(arg instanceof this.constructor) }, this) if (children.length !== 0) { assert(state.children === null) state.children = children // Replace parent to maintain backward link children.forEach(function (child) { child._baseState.parent = this }, this) } if (args.length !== 0) { assert(state.args === null) state.args = args state.reverseArgs = args.map(function (arg) { if (typeof arg !== 'object' || arg.constructor !== Object) { return arg } const res = {} Object.keys(arg).forEach(function (key) { if (key == (key | 0)) { key |= 0 } // eslint-disable-line eqeqeq const value = arg[key] res[value] = key }) return res }) } } // // Overrided methods // overrided.forEach(function (method) { Node.prototype[method] = function _overrided () { const state = this._baseState throw new Error(`${method} not implemented for encoding: ${state.enc}`) } }) // // Public methods // tags.forEach(function (tag) { Node.prototype[tag] = function _tagMethod () { const state = this._baseState const args = Array.prototype.slice.call(arguments) assert(state.tag === null) state.tag = tag this._useArgs(args) return this } }) Node.prototype.use = function use (item) { assert(item) const state = this._baseState assert(state.use === null) state.use = item return this } Node.prototype.optional = function optional () { const state = this._baseState state.optional = true return this } Node.prototype.def = function def (val) { const state = this._baseState assert(state.default === null) state.default = val state.optional = true return this } Node.prototype.explicit = function explicit (num) { const state = this._baseState assert(state.explicit === null && state.implicit === null) state.explicit = num return this } Node.prototype.implicit = function implicit (num) { const state = this._baseState assert(state.explicit === null && state.implicit === null) state.implicit = num return this } Node.prototype.obj = function obj () { const state = this._baseState const args = Array.prototype.slice.call(arguments) state.obj = true if (args.length !== 0) { this._useArgs(args) } return this } Node.prototype.key = function key (newKey) { const state = this._baseState assert(state.key === null) state.key = newKey return this } Node.prototype.any = function any () { const state = this._baseState state.any = true return this } Node.prototype.choice = function choice (obj) { const state = this._baseState assert(state.choice === null) state.choice = obj this._useArgs(Object.keys(obj).map(function (key) { return obj[key] })) return this } Node.prototype.contains = function contains (item) { const state = this._baseState assert(state.use === null) state.contains = item return this } // // Decoding // Node.prototype._decode = function decode (input, options) { const state = this._baseState // Decode root node if (state.parent === null) { return input.wrapResult(state.children[0]._decode(input, options)) } let result = state.default let present = true let prevKey = null if (state.key !== null) { prevKey = input.enterKey(state.key) } // Check if tag is there if (state.optional) { let tag = null if (state.explicit !== null) { tag = state.explicit } else if (state.implicit !== null) { tag = state.implicit } else if (state.tag !== null) { tag = state.tag } if (tag === null && !state.any) { // Trial and Error const save = input.save() try { if (state.choice === null) { this._decodeGeneric(state.tag, input, options) } else { this._decodeChoice(input, options) } present = true } catch (e) { present = false } input.restore(save) } else { present = this._peekTag(input, tag, state.any) if (input.isError(present)) { return present } } } // Push object on stack let prevObj if (state.obj && present) { prevObj = input.enterObject() } if (present) { // Unwrap explicit values if (state.explicit !== null) { const explicit = this._decodeTag(input, state.explicit) if (input.isError(explicit)) { return explicit } input = explicit } const start = input.offset // Unwrap implicit and normal values if (state.use === null && state.choice === null) { let save if (state.any) { save = input.save() } const body = this._decodeTag( input, state.implicit !== null ? state.implicit : state.tag, state.any ) if (input.isError(body)) { return body } if (state.any) { result = input.raw(save) } else { input = body } } if (options && options.track && state.tag !== null) { options.track(input.path(), start, input.length, 'tagged') } if (options && options.track && state.tag !== null) { options.track(input.path(), input.offset, input.length, 'content') } // Select proper method for tag if (state.any) { // no-op } else if (state.choice === null) { result = this._decodeGeneric(state.tag, input, options) } else { result = this._decodeChoice(input, options) } if (input.isError(result)) { return result } // Decode children if (!state.any && state.choice === null && state.children !== null) { state.children.forEach(function decodeChildren (child) { // NOTE: We are ignoring errors here, to let parser continue with other // parts of encoded data child._decode(input, options) }) } // Decode contained/encoded by schema, only in bit or octet strings if (state.contains && (state.tag === 'octstr' || state.tag === 'bitstr')) { const data = new DecoderBuffer(result) result = this._getUse(state.contains, input._reporterState.obj) ._decode(data, options) } } // Pop object if (state.obj && present) { result = input.leaveObject(prevObj) } // Set key if (state.key !== null && (result !== null || present === true)) { input.leaveKey(prevKey, state.key, result) } else if (prevKey !== null) { input.exitKey(prevKey) } return result } Node.prototype._decodeGeneric = function decodeGeneric (tag, input, options) { const state = this._baseState if (tag === 'seq' || tag === 'set') { return null } if (tag === 'seqof' || tag === 'setof') { return this._decodeList(input, tag, state.args[0], options) } else if (/str$/.test(tag)) { return this._decodeStr(input, tag, options) } else if (tag === 'objid' && state.args) { return this._decodeObjid(input, state.args[0], state.args[1], options) } else if (tag === 'objid') { return this._decodeObjid(input, null, null, options) } else if (tag === 'gentime' || tag === 'utctime') { return this._decodeTime(input, tag, options) } else if (tag === 'null_') { return this._decodeNull(input, options) } else if (tag === 'bool') { return this._decodeBool(input, options) } else if (tag === 'objDesc') { return this._decodeStr(input, tag, options) } else if (tag === 'int' || tag === 'enum') { return this._decodeInt(input, state.args && state.args[0], options) } if (state.use !== null) { return this._getUse(state.use, input._reporterState.obj) ._decode(input, options) } else { return input.error(`unknown tag: ${tag}`) } } Node.prototype._getUse = function _getUse (entity, obj) { const state = this._baseState // Create altered use decoder if implicit is set state.useDecoder = this._use(entity, obj) assert(state.useDecoder._baseState.parent === null) state.useDecoder = state.useDecoder._baseState.children[0] if (state.implicit !== state.useDecoder._baseState.implicit) { state.useDecoder = state.useDecoder.clone() state.useDecoder._baseState.implicit = state.implicit } return state.useDecoder } Node.prototype._decodeChoice = function decodeChoice (input, options) { const state = this._baseState let result = null let match = false Object.keys(state.choice).some(function (key) { const save = input.save() const node = state.choice[key] try { const value = node._decode(input, options) if (input.isError(value)) { return false } result = { type: key, value: value } match = true } catch (e) { input.restore(save) return false } return true }, this) if (!match) { return input.error('Choice not matched') } return result } // // Encoding // Node.prototype._createEncoderBuffer = function createEncoderBuffer (data) { return new EncoderBuffer(data, this.reporter) } Node.prototype._encode = function encode (data, reporter, parent) { const state = this._baseState if (state.default !== null && state.default === data) { return } const result = this._encodeValue(data, reporter, parent) if (result === undefined) { return } if (this._skipDefault(result, reporter, parent)) { return } return result } Node.prototype._encodeValue = function encode (data, reporter, parent) { const state = this._baseState // Decode root node if (state.parent === null) { return state.children[0]._encode(data, reporter || new Reporter()) } let result = null // Set reporter to share it with a child class this.reporter = reporter // Check if data is there if (state.optional && data === undefined) { if (state.default !== null) { data = state.default } else { return } } // Encode children first let content = null let primitive = false if (state.any) { // Anything that was given is translated to buffer result = this._createEncoderBuffer(data) } else if (state.choice) { result = this._encodeChoice(data, reporter) } else if (state.contains) { content = this._getUse(state.contains, parent)._encode(data, reporter) primitive = true } else if (state.children) { content = state.children.map(function (child) { if (child._baseState.tag === 'null_') { return child._encode(null, reporter, data) } if (child._baseState.key === null) { return reporter.error('Child should have a key') } const prevKey = reporter.enterKey(child._baseState.key) if (typeof data !== 'object') { return reporter.error('Child expected, but input is not object') } const res = child._encode(data[child._baseState.key], reporter, data) reporter.leaveKey(prevKey) return res }, this).filter(function (child) { return child }) content = this._createEncoderBuffer(content) } else { if (state.tag === 'seqof' || state.tag === 'setof') { if (!(state.args && state.args.length === 1)) { return reporter.error(`Too many args for: ${state.tag}`) } if (!Array.isArray(data)) { return reporter.error('seqof/setof, but data is not Array') } const child = this.clone() child._baseState.implicit = null content = this._createEncoderBuffer(data.map(function (item) { const state = this._baseState return this._getUse(state.args[0], data)._encode(item, reporter) }, child)) } else if (state.use !== null) { result = this._getUse(state.use, parent)._encode(data, reporter) } else { content = this._encodePrimitive(state.tag, data) primitive = true } } // Encode data itself if (!state.any && state.choice === null) { const tag = state.implicit !== null ? state.implicit : state.tag const cls = state.implicit === null ? 'universal' : 'context' if (tag === null) { if (state.use === null) { reporter.error('Tag could be omitted only for .use()') } } else { if (state.use === null) { result = this._encodeComposite(tag, primitive, cls, content) } } } // Wrap in explicit if (state.explicit !== null) { result = this._encodeComposite(state.explicit, false, 'context', result) } return result } Node.prototype._encodeChoice = function encodeChoice (data, reporter) { const state = this._baseState const node = state.choice[data.type] if (!node) { assert( false, `${data.type} not found in ${JSON.stringify(Object.keys(state.choice))}` ) } return node._encode(data.value, reporter) } Node.prototype._encodePrimitive = function encodePrimitive (tag, data) { const state = this._baseState if (/str$/.test(tag)) { return this._encodeStr(data, tag) } else if (tag === 'objid' && state.args) { return this._encodeObjid(data, state.reverseArgs[0], state.args[1]) } else if (tag === 'objid') { return this._encodeObjid(data, null, null) } else if (tag === 'gentime' || tag === 'utctime') { return this._encodeTime(data, tag) } else if (tag === 'null_') { return this._encodeNull() } else if (tag === 'int' || tag === 'enum') { return this._encodeInt(data, state.args && state.reverseArgs[0]) } else if (tag === 'bool') { return this._encodeBool(data) } else if (tag === 'objDesc') { return this._encodeStr(data, tag) } else { throw new Error(`Unsupported tag: ${tag}`) } } Node.prototype._isNumstr = function isNumstr (str) { return /^[0-9 ]*$/.test(str) } Node.prototype._isPrintstr = function isPrintstr (str) { return /^[A-Za-z0-9 '()+,-./:=?]*$/.test(str) } module.exports = Node