API/api.medcify.app/node_modules/firebase-admin/lib/messaging/messaging-api.d.ts
2022-09-26 11:41:44 +05:30

981 lines
34 KiB
TypeScript

/*! firebase-admin v11.0.1 */
/*!
* @license
* Copyright 2021 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { FirebaseArrayIndexError, FirebaseError } from '../app/index';
export interface BaseMessage {
data?: {
[key: string]: string;
};
notification?: Notification;
android?: AndroidConfig;
webpush?: WebpushConfig;
apns?: ApnsConfig;
fcmOptions?: FcmOptions;
}
export interface TokenMessage extends BaseMessage {
token: string;
}
export interface TopicMessage extends BaseMessage {
topic: string;
}
export interface ConditionMessage extends BaseMessage {
condition: string;
}
/**
* Payload for the {@link Messaging.send} operation. The payload contains all the fields
* in the BaseMessage type, and exactly one of token, topic or condition.
*/
export declare type Message = TokenMessage | TopicMessage | ConditionMessage;
/**
* Payload for the {@link Messaging.sendMulticast} method. The payload contains all the fields
* in the BaseMessage type, and a list of tokens.
*/
export interface MulticastMessage extends BaseMessage {
tokens: string[];
}
/**
* A notification that can be included in {@link Message}.
*/
export interface Notification {
/**
* The title of the notification.
*/
title?: string;
/**
* The notification body
*/
body?: string;
/**
* URL of an image to be displayed in the notification.
*/
imageUrl?: string;
}
/**
* Represents platform-independent options for features provided by the FCM SDKs.
*/
export interface FcmOptions {
/**
* The label associated with the message's analytics data.
*/
analyticsLabel?: string;
}
/**
* Represents the WebPush protocol options that can be included in an
* {@link Message}.
*/
export interface WebpushConfig {
/**
* A collection of WebPush headers. Header values must be strings.
*
* See {@link https://tools.ietf.org/html/rfc8030#section-5 | WebPush specification}
* for supported headers.
*/
headers?: {
[key: string]: string;
};
/**
* A collection of data fields.
*/
data?: {
[key: string]: string;
};
/**
* A WebPush notification payload to be included in the message.
*/
notification?: WebpushNotification;
/**
* Options for features provided by the FCM SDK for Web.
*/
fcmOptions?: WebpushFcmOptions;
}
/** Represents options for features provided by the FCM SDK for Web
* (which are not part of the Webpush standard).
*/
export interface WebpushFcmOptions {
/**
* The link to open when the user clicks on the notification.
* For all URL values, HTTPS is required.
*/
link?: string;
}
/**
* Represents the WebPush-specific notification options that can be included in
* {@link WebpushConfig}. This supports most of the standard
* options as defined in the Web Notification
* {@link https://developer.mozilla.org/en-US/docs/Web/API/notification/Notification | specification}.
*/
export interface WebpushNotification {
/**
* Title text of the notification.
*/
title?: string;
/**
* An array of notification actions representing the actions
* available to the user when the notification is presented.
*/
actions?: Array<{
/**
* An action available to the user when the notification is presented
*/
action: string;
/**
* Optional icon for a notification action.
*/
icon?: string;
/**
* Title of the notification action.
*/
title: string;
}>;
/**
* URL of the image used to represent the notification when there is
* not enough space to display the notification itself.
*/
badge?: string;
/**
* Body text of the notification.
*/
body?: string;
/**
* Arbitrary data that you want associated with the notification.
* This can be of any data type.
*/
data?: any;
/**
* The direction in which to display the notification. Must be one
* of `auto`, `ltr` or `rtl`.
*/
dir?: 'auto' | 'ltr' | 'rtl';
/**
* URL to the notification icon.
*/
icon?: string;
/**
* URL of an image to be displayed in the notification.
*/
image?: string;
/**
* The notification's language as a BCP 47 language tag.
*/
lang?: string;
/**
* A boolean specifying whether the user should be notified after a
* new notification replaces an old one. Defaults to false.
*/
renotify?: boolean;
/**
* Indicates that a notification should remain active until the user
* clicks or dismisses it, rather than closing automatically.
* Defaults to false.
*/
requireInteraction?: boolean;
/**
* A boolean specifying whether the notification should be silent.
* Defaults to false.
*/
silent?: boolean;
/**
* An identifying tag for the notification.
*/
tag?: string;
/**
* Timestamp of the notification. Refer to
* https://developer.mozilla.org/en-US/docs/Web/API/notification/timestamp
* for details.
*/
timestamp?: number;
/**
* A vibration pattern for the device's vibration hardware to emit
* when the notification fires.
*/
vibrate?: number | number[];
[key: string]: any;
}
/**
* Represents the APNs-specific options that can be included in an
* {@link Message}. Refer to
* {@link https://developer.apple.com/library/content/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/CommunicatingwithAPNs.html |
* Apple documentation} for various headers and payload fields supported by APNs.
*/
export interface ApnsConfig {
/**
* A collection of APNs headers. Header values must be strings.
*/
headers?: {
[key: string]: string;
};
/**
* An APNs payload to be included in the message.
*/
payload?: ApnsPayload;
/**
* Options for features provided by the FCM SDK for iOS.
*/
fcmOptions?: ApnsFcmOptions;
}
/**
* Represents the payload of an APNs message. Mainly consists of the `aps`
* dictionary. But may also contain other arbitrary custom keys.
*/
export interface ApnsPayload {
/**
* The `aps` dictionary to be included in the message.
*/
aps: Aps;
[customData: string]: any;
}
/**
* Represents the {@link https://developer.apple.com/library/content/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/PayloadKeyReference.html |
* aps dictionary} that is part of APNs messages.
*/
export interface Aps {
/**
* Alert to be included in the message. This may be a string or an object of
* type `admin.messaging.ApsAlert`.
*/
alert?: string | ApsAlert;
/**
* Badge to be displayed with the message. Set to 0 to remove the badge. When
* not specified, the badge will remain unchanged.
*/
badge?: number;
/**
* Sound to be played with the message.
*/
sound?: string | CriticalSound;
/**
* Specifies whether to configure a background update notification.
*/
contentAvailable?: boolean;
/**
* Specifies whether to set the `mutable-content` property on the message
* so the clients can modify the notification via app extensions.
*/
mutableContent?: boolean;
/**
* Type of the notification.
*/
category?: string;
/**
* An app-specific identifier for grouping notifications.
*/
threadId?: string;
[customData: string]: any;
}
export interface ApsAlert {
title?: string;
subtitle?: string;
body?: string;
locKey?: string;
locArgs?: string[];
titleLocKey?: string;
titleLocArgs?: string[];
subtitleLocKey?: string;
subtitleLocArgs?: string[];
actionLocKey?: string;
launchImage?: string;
}
/**
* Represents a critical sound configuration that can be included in the
* `aps` dictionary of an APNs payload.
*/
export interface CriticalSound {
/**
* The critical alert flag. Set to `true` to enable the critical alert.
*/
critical?: boolean;
/**
* The name of a sound file in the app's main bundle or in the `Library/Sounds`
* folder of the app's container directory. Specify the string "default" to play
* the system sound.
*/
name: string;
/**
* The volume for the critical alert's sound. Must be a value between 0.0
* (silent) and 1.0 (full volume).
*/
volume?: number;
}
/**
* Represents options for features provided by the FCM SDK for iOS.
*/
export interface ApnsFcmOptions {
/**
* The label associated with the message's analytics data.
*/
analyticsLabel?: string;
/**
* URL of an image to be displayed in the notification.
*/
imageUrl?: string;
}
/**
* Represents the Android-specific options that can be included in an
* {@link Message}.
*/
export interface AndroidConfig {
/**
* Collapse key for the message. Collapse key serves as an identifier for a
* group of messages that can be collapsed, so that only the last message gets
* sent when delivery can be resumed. A maximum of four different collapse keys
* may be active at any given time.
*/
collapseKey?: string;
/**
* Priority of the message. Must be either `normal` or `high`.
*/
priority?: ('high' | 'normal');
/**
* Time-to-live duration of the message in milliseconds.
*/
ttl?: number;
/**
* Package name of the application where the registration tokens must match
* in order to receive the message.
*/
restrictedPackageName?: string;
/**
* A collection of data fields to be included in the message. All values must
* be strings. When provided, overrides any data fields set on the top-level
* {@link Message}.
*/
data?: {
[key: string]: string;
};
/**
* Android notification to be included in the message.
*/
notification?: AndroidNotification;
/**
* Options for features provided by the FCM SDK for Android.
*/
fcmOptions?: AndroidFcmOptions;
}
/**
* Represents the Android-specific notification options that can be included in
* {@link AndroidConfig}.
*/
export interface AndroidNotification {
/**
* Title of the Android notification. When provided, overrides the title set via
* `admin.messaging.Notification`.
*/
title?: string;
/**
* Body of the Android notification. When provided, overrides the body set via
* `admin.messaging.Notification`.
*/
body?: string;
/**
* Icon resource for the Android notification.
*/
icon?: string;
/**
* Notification icon color in `#rrggbb` format.
*/
color?: string;
/**
* File name of the sound to be played when the device receives the
* notification.
*/
sound?: string;
/**
* Notification tag. This is an identifier used to replace existing
* notifications in the notification drawer. If not specified, each request
* creates a new notification.
*/
tag?: string;
/**
* URL of an image to be displayed in the notification.
*/
imageUrl?: string;
/**
* Action associated with a user click on the notification. If specified, an
* activity with a matching Intent Filter is launched when a user clicks on the
* notification.
*/
clickAction?: string;
/**
* Key of the body string in the app's string resource to use to localize the
* body text.
*
*/
bodyLocKey?: string;
/**
* An array of resource keys that will be used in place of the format
* specifiers in `bodyLocKey`.
*/
bodyLocArgs?: string[];
/**
* Key of the title string in the app's string resource to use to localize the
* title text.
*/
titleLocKey?: string;
/**
* An array of resource keys that will be used in place of the format
* specifiers in `titleLocKey`.
*/
titleLocArgs?: string[];
/**
* The Android notification channel ID (new in Android O). The app must create
* a channel with this channel ID before any notification with this channel ID
* can be received. If you don't send this channel ID in the request, or if the
* channel ID provided has not yet been created by the app, FCM uses the channel
* ID specified in the app manifest.
*/
channelId?: string;
/**
* Sets the "ticker" text, which is sent to accessibility services. Prior to
* API level 21 (Lollipop), sets the text that is displayed in the status bar
* when the notification first arrives.
*/
ticker?: string;
/**
* When set to `false` or unset, the notification is automatically dismissed when
* the user clicks it in the panel. When set to `true`, the notification persists
* even when the user clicks it.
*/
sticky?: boolean;
/**
* For notifications that inform users about events with an absolute time reference, sets
* the time that the event in the notification occurred. Notifications
* in the panel are sorted by this time.
*/
eventTimestamp?: Date;
/**
* Sets whether or not this notification is relevant only to the current device.
* Some notifications can be bridged to other devices for remote display, such as
* a Wear OS watch. This hint can be set to recommend this notification not be bridged.
* See {@link https://developer.android.com/training/wearables/notifications/bridger#existing-method-of-preventing-bridging |
* Wear OS guides}.
*/
localOnly?: boolean;
/**
* Sets the relative priority for this notification. Low-priority notifications
* may be hidden from the user in certain situations. Note this priority differs
* from `AndroidMessagePriority`. This priority is processed by the client after
* the message has been delivered. Whereas `AndroidMessagePriority` is an FCM concept
* that controls when the message is delivered.
*/
priority?: ('min' | 'low' | 'default' | 'high' | 'max');
/**
* Sets the vibration pattern to use. Pass in an array of milliseconds to
* turn the vibrator on or off. The first value indicates the duration to wait before
* turning the vibrator on. The next value indicates the duration to keep the
* vibrator on. Subsequent values alternate between duration to turn the vibrator
* off and to turn the vibrator on. If `vibrate_timings` is set and `default_vibrate_timings`
* is set to `true`, the default value is used instead of the user-specified `vibrate_timings`.
*/
vibrateTimingsMillis?: number[];
/**
* If set to `true`, use the Android framework's default vibrate pattern for the
* notification. Default values are specified in {@link https://android.googlesource.com/platform/frameworks/base/+/master/core/res/res/values/config.xml |
* config.xml}. If `default_vibrate_timings` is set to `true` and `vibrate_timings` is also set,
* the default value is used instead of the user-specified `vibrate_timings`.
*/
defaultVibrateTimings?: boolean;
/**
* If set to `true`, use the Android framework's default sound for the notification.
* Default values are specified in {@link https://android.googlesource.com/platform/frameworks/base/+/master/core/res/res/values/config.xml |
* config.xml}.
*/
defaultSound?: boolean;
/**
* Settings to control the notification's LED blinking rate and color if LED is
* available on the device. The total blinking time is controlled by the OS.
*/
lightSettings?: LightSettings;
/**
* If set to `true`, use the Android framework's default LED light settings
* for the notification. Default values are specified in {@link https://android.googlesource.com/platform/frameworks/base/+/master/core/res/res/values/config.xml |
* config.xml}.
* If `default_light_settings` is set to `true` and `light_settings` is also set,
* the user-specified `light_settings` is used instead of the default value.
*/
defaultLightSettings?: boolean;
/**
* Sets the visibility of the notification. Must be either `private`, `public`,
* or `secret`. If unspecified, defaults to `private`.
*/
visibility?: ('private' | 'public' | 'secret');
/**
* Sets the number of items this notification represents. May be displayed as a
* badge count for Launchers that support badging. See {@link https://developer.android.com/training/notify-user/badges |
* NotificationBadge}.
* For example, this might be useful if you're using just one notification to
* represent multiple new messages but you want the count here to represent
* the number of total new messages. If zero or unspecified, systems
* that support badging use the default, which is to increment a number
* displayed on the long-press menu each time a new notification arrives.
*/
notificationCount?: number;
}
/**
* Represents settings to control notification LED that can be included in
* {@link AndroidNotification}.
*/
export interface LightSettings {
/**
* Required. Sets color of the LED in `#rrggbb` or `#rrggbbaa` format.
*/
color: string;
/**
* Required. Along with `light_off_duration`, defines the blink rate of LED flashes.
*/
lightOnDurationMillis: number;
/**
* Required. Along with `light_on_duration`, defines the blink rate of LED flashes.
*/
lightOffDurationMillis: number;
}
/**
* Represents options for features provided by the FCM SDK for Android.
*/
export interface AndroidFcmOptions {
/**
* The label associated with the message's analytics data.
*/
analyticsLabel?: string;
}
/**
* Interface representing an FCM legacy API data message payload. Data
* messages let developers send up to 4KB of custom key-value pairs. The
* keys and values must both be strings. Keys can be any custom string,
* except for the following reserved strings:
*
* <ul>
* <li><code>from</code></li>
* <li>Anything starting with <code>google.</code></li>
* </ul>
*
* See {@link https://firebase.google.com/docs/cloud-messaging/send-message | Build send requests}
* for code samples and detailed documentation.
*/
export interface DataMessagePayload {
[key: string]: string;
}
/**
* Interface representing an FCM legacy API notification message payload.
* Notification messages let developers send up to 4KB of predefined
* key-value pairs. Accepted keys are outlined below.
*
* See {@link https://firebase.google.com/docs/cloud-messaging/send-message | Build send requests}
* for code samples and detailed documentation.
*/
export interface NotificationMessagePayload {
/**
* Identifier used to replace existing notifications in the notification drawer.
*
* If not specified, each request creates a new notification.
*
* If specified and a notification with the same tag is already being shown,
* the new notification replaces the existing one in the notification drawer.
*
* **Platforms:** Android
*/
tag?: string;
/**
* The notification's body text.
*
* **Platforms:** iOS, Android, Web
*/
body?: string;
/**
* The notification's icon.
*
* **Android:** Sets the notification icon to `myicon` for drawable resource
* `myicon`. If you don't send this key in the request, FCM displays the
* launcher icon specified in your app manifest.
*
* **Web:** The URL to use for the notification's icon.
*
* **Platforms:** Android, Web
*/
icon?: string;
/**
* The value of the badge on the home screen app icon.
*
* If not specified, the badge is not changed.
*
* If set to `0`, the badge is removed.
*
* **Platforms:** iOS
*/
badge?: string;
/**
* The notification icon's color, expressed in `#rrggbb` format.
*
* **Platforms:** Android
*/
color?: string;
/**
* The sound to be played when the device receives a notification. Supports
* "default" for the default notification sound of the device or the filename of a
* sound resource bundled in the app.
* Sound files must reside in `/res/raw/`.
*
* **Platforms:** Android
*/
sound?: string;
/**
* The notification's title.
*
* **Platforms:** iOS, Android, Web
*/
title?: string;
/**
* The key to the body string in the app's string resources to use to localize
* the body text to the user's current localization.
*
* **iOS:** Corresponds to `loc-key` in the APNs payload. See
* {@link https://developer.apple.com/library/content/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/PayloadKeyReference.html |
* Payload Key Reference} and
* {@link https://developer.apple.com/library/content/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/CreatingtheNotificationPayload.html#//apple_ref/doc/uid/TP40008194-CH10-SW9 |
* Localizing the Content of Your Remote Notifications} for more information.
*
* **Android:** See
* {@link http://developer.android.com/guide/topics/resources/string-resource.html | String Resources}
* for more information.
*
* **Platforms:** iOS, Android
*/
bodyLocKey?: string;
/**
* Variable string values to be used in place of the format specifiers in
* `body_loc_key` to use to localize the body text to the user's current
* localization.
*
* The value should be a stringified JSON array.
*
* **iOS:** Corresponds to `loc-args` in the APNs payload. See
* {@link https://developer.apple.com/library/content/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/PayloadKeyReference.html |
* Payload Key Reference} and
* {@link https://developer.apple.com/library/content/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/CreatingtheNotificationPayload.html#//apple_ref/doc/uid/TP40008194-CH10-SW9 |
* Localizing the Content of Your Remote Notifications} for more information.
*
* **Android:** See
* {@link http://developer.android.com/guide/topics/resources/string-resource.html#FormattingAndStyling |
* Formatting and Styling} for more information.
*
* **Platforms:** iOS, Android
*/
bodyLocArgs?: string;
/**
* Action associated with a user click on the notification. If specified, an
* activity with a matching Intent Filter is launched when a user clicks on the
* notification.
*
* * **Platforms:** Android
*/
clickAction?: string;
/**
* The key to the title string in the app's string resources to use to localize
* the title text to the user's current localization.
*
* **iOS:** Corresponds to `title-loc-key` in the APNs payload. See
* {@link https://developer.apple.com/library/content/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/PayloadKeyReference.html |
* Payload Key Reference} and
* {@link https://developer.apple.com/library/content/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/CreatingtheNotificationPayload.html#//apple_ref/doc/uid/TP40008194-CH10-SW9 |
* Localizing the Content of Your Remote Notifications} for more information.
*
* **Android:** See
* {@link http://developer.android.com/guide/topics/resources/string-resource.html | String Resources}
* for more information.
*
* **Platforms:** iOS, Android
*/
titleLocKey?: string;
/**
* Variable string values to be used in place of the format specifiers in
* `title_loc_key` to use to localize the title text to the user's current
* localization.
*
* The value should be a stringified JSON array.
*
* **iOS:** Corresponds to `title-loc-args` in the APNs payload. See
* {@link https://developer.apple.com/library/content/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/PayloadKeyReference.html |
* Payload Key Reference} and
* {@link https://developer.apple.com/library/content/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/CreatingtheNotificationPayload.html#//apple_ref/doc/uid/TP40008194-CH10-SW9 |
* Localizing the Content of Your Remote Notifications} for more information.
*
* **Android:** See
* {@link http://developer.android.com/guide/topics/resources/string-resource.html#FormattingAndStyling |
* Formatting and Styling} for more information.
*
* **Platforms:** iOS, Android
*/
titleLocArgs?: string;
[key: string]: string | undefined;
}
/**
* Interface representing a Firebase Cloud Messaging message payload. One or
* both of the `data` and `notification` keys are required.
*
* See {@link https://firebase.google.com/docs/cloud-messaging/send-message | Build send requests}
* for code samples and detailed documentation.
*/
export interface MessagingPayload {
/**
* The data message payload.
*/
data?: DataMessagePayload;
/**
* The notification message payload.
*/
notification?: NotificationMessagePayload;
}
/**
* Interface representing the options that can be provided when sending a
* message via the FCM legacy APIs.
*
* See {@link https://firebase.google.com/docs/cloud-messaging/send-message | Build send requests}
* for code samples and detailed documentation.
*/
export interface MessagingOptions {
/**
* Whether or not the message should actually be sent. When set to `true`,
* allows developers to test a request without actually sending a message. When
* set to `false`, the message will be sent.
*
* **Default value:** `false`
*/
dryRun?: boolean;
/**
* The priority of the message. Valid values are `"normal"` and `"high".` On
* iOS, these correspond to APNs priorities `5` and `10`.
*
* By default, notification messages are sent with high priority, and data
* messages are sent with normal priority. Normal priority optimizes the client
* app's battery consumption and should be used unless immediate delivery is
* required. For messages with normal priority, the app may receive the message
* with unspecified delay.
*
* When a message is sent with high priority, it is sent immediately, and the
* app can wake a sleeping device and open a network connection to your server.
*
* For more information, see
* {@link https://firebase.google.com/docs/cloud-messaging/concept-options#setting-the-priority-of-a-message |
* Setting the priority of a message}.
*
* **Default value:** `"high"` for notification messages, `"normal"` for data
* messages
*/
priority?: string;
/**
* How long (in seconds) the message should be kept in FCM storage if the device
* is offline. The maximum time to live supported is four weeks, and the default
* value is also four weeks. For more information, see
* {@link https://firebase.google.com/docs/cloud-messaging/concept-options#ttl | Setting the lifespan of a message}.
*
* **Default value:** `2419200` (representing four weeks, in seconds)
*/
timeToLive?: number;
/**
* String identifying a group of messages (for example, "Updates Available")
* that can be collapsed, so that only the last message gets sent when delivery
* can be resumed. This is used to avoid sending too many of the same messages
* when the device comes back online or becomes active.
*
* There is no guarantee of the order in which messages get sent.
*
* A maximum of four different collapse keys is allowed at any given time. This
* means FCM server can simultaneously store four different
* send-to-sync messages per client app. If you exceed this number, there is no
* guarantee which four collapse keys the FCM server will keep.
*
* **Default value:** None
*/
collapseKey?: string;
/**
* On iOS, use this field to represent `mutable-content` in the APNs payload.
* When a notification is sent and this is set to `true`, the content of the
* notification can be modified before it is displayed, using a
* {@link https://developer.apple.com/reference/usernotifications/unnotificationserviceextension |
* Notification Service app extension}.
*
* On Android and Web, this parameter will be ignored.
*
* **Default value:** `false`
*/
mutableContent?: boolean;
/**
* On iOS, use this field to represent `content-available` in the APNs payload.
* When a notification or data message is sent and this is set to `true`, an
* inactive client app is awoken. On Android, data messages wake the app by
* default. On Chrome, this flag is currently not supported.
*
* **Default value:** `false`
*/
contentAvailable?: boolean;
/**
* The package name of the application which the registration tokens must match
* in order to receive the message.
*
* **Default value:** None
*/
restrictedPackageName?: string;
[key: string]: any | undefined;
}
export interface MessagingDeviceResult {
/**
* The error that occurred when processing the message for the recipient.
*/
error?: FirebaseError;
/**
* A unique ID for the successfully processed message.
*/
messageId?: string;
/**
* The canonical registration token for the client app that the message was
* processed and sent to. You should use this value as the registration token
* for future requests. Otherwise, future messages might be rejected.
*/
canonicalRegistrationToken?: string;
}
/**
* Interface representing the status of a message sent to an individual device
* via the FCM legacy APIs.
*
* See
* {@link https://firebase.google.com/docs/cloud-messaging/admin/send-messages#send_to_individual_devices |
* Send to individual devices} for code samples and detailed documentation.
*/
export interface MessagingDevicesResponse {
canonicalRegistrationTokenCount: number;
failureCount: number;
multicastId: number;
results: MessagingDeviceResult[];
successCount: number;
}
/**
* Interface representing the server response from the {@link Messaging.sendToDeviceGroup}
* method.
*
* See
* {@link https://firebase.google.com/docs/cloud-messaging/send-message?authuser=0#send_messages_to_device_groups |
* Send messages to device groups} for code samples and detailed documentation.
*/
export interface MessagingDeviceGroupResponse {
/**
* The number of messages that could not be processed and resulted in an error.
*/
successCount: number;
/**
* The number of messages that could not be processed and resulted in an error.
*/
failureCount: number;
/**
* An array of registration tokens that failed to receive the message.
*/
failedRegistrationTokens: string[];
}
/**
* Interface representing the server response from the legacy {@link Messaging.sendToTopic} method.
*
* See
* {@link https://firebase.google.com/docs/cloud-messaging/admin/send-messages#send_to_a_topic |
* Send to a topic} for code samples and detailed documentation.
*/
export interface MessagingTopicResponse {
/**
* The message ID for a successfully received request which FCM will attempt to
* deliver to all subscribed devices.
*/
messageId: number;
}
/**
* Interface representing the server response from the legacy
* {@link Messaging.sendToCondition} method.
*
* See
* {@link https://firebase.google.com/docs/cloud-messaging/admin/send-messages#send_to_a_condition |
* Send to a condition} for code samples and detailed documentation.
*/
export interface MessagingConditionResponse {
/**
* The message ID for a successfully received request which FCM will attempt to
* deliver to all subscribed devices.
*/
messageId: number;
}
/**
* Interface representing the server response from the
* {@link Messaging.subscribeToTopic} and {@link Messaging.unsubscribeFromTopic}
* methods.
*
* See
* {@link https://firebase.google.com/docs/cloud-messaging/manage-topics |
* Manage topics from the server} for code samples and detailed documentation.
*/
export interface MessagingTopicManagementResponse {
/**
* The number of registration tokens that could not be subscribed to the topic
* and resulted in an error.
*/
failureCount: number;
/**
* The number of registration tokens that were successfully subscribed to the
* topic.
*/
successCount: number;
/**
* An array of errors corresponding to the provided registration token(s). The
* length of this array will be equal to {@link MessagingTopicManagementResponse.failureCount}.
*/
errors: FirebaseArrayIndexError[];
}
/**
* Interface representing the server response from the
* {@link Messaging.sendAll} and {@link Messaging.sendMulticast} methods.
*/
export interface BatchResponse {
/**
* An array of responses, each corresponding to a message.
*/
responses: SendResponse[];
/**
* The number of messages that were successfully handed off for sending.
*/
successCount: number;
/**
* The number of messages that resulted in errors when sending.
*/
failureCount: number;
}
/**
* Interface representing the status of an individual message that was sent as
* part of a batch request.
*/
export interface SendResponse {
/**
* A boolean indicating if the message was successfully handed off to FCM or
* not. When true, the `messageId` attribute is guaranteed to be set. When
* false, the `error` attribute is guaranteed to be set.
*/
success: boolean;
/**
* A unique message ID string, if the message was handed off to FCM for
* delivery.
*
*/
messageId?: string;
/**
* An error, if the message was not handed off to FCM successfully.
*/
error?: FirebaseError;
}