OCA_Backend/api/node_modules/seq-queue/lib/seq-queue.js

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2022-01-22 13:36:44 +00:00
var EventEmitter = require('events').EventEmitter;
var util = require('util');
var DEFAULT_TIMEOUT = 3000;
var INIT_ID = 0;
var EVENT_CLOSED = 'closed';
var EVENT_DRAINED = 'drained';
/**
* Instance a new queue
*
* @param {Number} timeout a global timeout for new queue
* @class
* @constructor
*/
var SeqQueue = function(timeout) {
EventEmitter.call(this);
if(timeout && timeout > 0) {
this.timeout = timeout;
} else {
this.timeout = DEFAULT_TIMEOUT;
}
this.status = SeqQueueManager.STATUS_IDLE;
this.curId = INIT_ID;
this.queue = [];
};
util.inherits(SeqQueue, EventEmitter);
/**
* Add a task into queue.
*
* @param fn new request
* @param ontimeout callback when task timeout
* @param timeout timeout for current request. take the global timeout if this is invalid
* @returns true or false
*/
SeqQueue.prototype.push = function(fn, ontimeout, timeout) {
if(this.status !== SeqQueueManager.STATUS_IDLE && this.status !== SeqQueueManager.STATUS_BUSY) {
//ignore invalid status
return false;
}
if(typeof fn !== 'function') {
throw new Error('fn should be a function.');
}
this.queue.push({fn: fn, ontimeout: ontimeout, timeout: timeout});
if(this.status === SeqQueueManager.STATUS_IDLE) {
this.status = SeqQueueManager.STATUS_BUSY;
var self = this;
process.nextTick(function() {
self._next(self.curId);
});
}
return true;
};
/**
* Close queue
*
* @param {Boolean} force if true will close the queue immediately else will execute the rest task in queue
*/
SeqQueue.prototype.close = function(force) {
if(this.status !== SeqQueueManager.STATUS_IDLE && this.status !== SeqQueueManager.STATUS_BUSY) {
//ignore invalid status
return;
}
if(force) {
this.status = SeqQueueManager.STATUS_DRAINED;
if(this.timerId) {
clearTimeout(this.timerId);
this.timerId = undefined;
}
this.emit(EVENT_DRAINED);
} else {
this.status = SeqQueueManager.STATUS_CLOSED;
this.emit(EVENT_CLOSED);
}
};
/**
* Invoke next task
*
* @param {String|Number} tid last executed task id
* @api private
*/
SeqQueue.prototype._next = function(tid) {
if(tid !== this.curId || this.status !== SeqQueueManager.STATUS_BUSY && this.status !== SeqQueueManager.STATUS_CLOSED) {
//ignore invalid next call
return;
}
if(this.timerId) {
clearTimeout(this.timerId);
this.timerId = undefined;
}
var task = this.queue.shift();
if(!task) {
if(this.status === SeqQueueManager.STATUS_BUSY) {
this.status = SeqQueueManager.STATUS_IDLE;
this.curId++; //modify curId to invalidate timeout task
} else {
this.status = SeqQueueManager.STATUS_DRAINED;
this.emit(EVENT_DRAINED);
}
return;
}
var self = this;
task.id = ++this.curId;
var timeout = task.timeout > 0 ? task.timeout : this.timeout;
timeout = timeout > 0 ? timeout : DEFAULT_TIMEOUT;
this.timerId = setTimeout(function() {
process.nextTick(function() {
self._next(task.id);
});
self.emit('timeout', task);
if(task.ontimeout) {
task.ontimeout();
}
}, timeout);
try {
task.fn({
done: function() {
var res = task.id === self.curId;
process.nextTick(function() {
self._next(task.id);
});
return res;
}
});
} catch(err) {
self.emit('error', err, task);
process.nextTick(function() {
self._next(task.id);
});
}
};
/**
* Queue manager.
*
* @module
*/
var SeqQueueManager = module.exports;
/**
* Queue status: idle, welcome new tasks
*
* @const
* @type {Number}
* @memberOf SeqQueueManager
*/
SeqQueueManager.STATUS_IDLE = 0;
/**
* Queue status: busy, queue is working for some tasks now
*
* @const
* @type {Number}
* @memberOf SeqQueueManager
*/
SeqQueueManager.STATUS_BUSY = 1;
/**
* Queue status: closed, queue has closed and would not receive task any more
* and is processing the remaining tasks now.
*
* @const
* @type {Number}
* @memberOf SeqQueueManager
*/
SeqQueueManager.STATUS_CLOSED = 2;
/**
* Queue status: drained, queue is ready to be destroy
*
* @const
* @type {Number}
* @memberOf SeqQueueManager
*/
SeqQueueManager.STATUS_DRAINED = 3;
/**
* Create Sequence queue
*
* @param {Number} timeout a global timeout for the new queue instance
* @return {Object} new queue instance
* @memberOf SeqQueueManager
*/
SeqQueueManager.createQueue = function(timeout) {
return new SeqQueue(timeout);
};